My initial foray into the ore shuffle in Mists of Pandaria has been completed with some success. I wouldn’t say that this is overwhelming enough to make this my primary source of income, but I have concluded that it is profitable.

I did end up growing somewhat impatient with my sales, but this is partially due to my inability to remain patient and the large amount of supply that is currently screwing with the market. My philosophy with the auction house is to endure all others, so I will keep posting new auctions, re-listing, and buying out cheap materials daily.

In terms of the ore shuffle itself, here was my TLDR bottom line:

Materials Cost: 2,770
Confirmed Sales: 2,844
Total Sales: 3,950
Profit 1,180

My “Total Sales” is the sum of confirmed sales and my current AH listings where I’ve severely undercut both the average and market price.

At this point in the game, my plan is to use the ore shuffle to level my Jewelcrafting for free. I can achieve this by selling off most of the Sparkling Shards and rare, uncut gems. I can then take the uncommon, uncut gems and use them to level and discover recipes.

I will also use some of the materials to craft jewelry for my Enchanter to disenchant and use to level up Enchanting. Enchanting is going very slow for me in MoP, but utilizing the ore shuffle should increase this significantly.

The disappointing part of the experiment was the fact that the potential profit was not even close to being realized. This is the problem that I continue to have with the get-rich-quick schemes. Actual sales data in World of Warcraft does not exist to the public. Market data is made up solely on potential, thus increasing the amount of risk for players. Remember in my first post, I had calculated a profit of 5,771 gold?  I only made 20% of that.

So what to do with this information now? Well, I can continue to load in current data into the spreadsheet or modify the calculations to assume a 60%-80% drop in expected profit. My plan, however, is to simply watch the price of Ghost Iron Ore and monitor the supply and demand of uncut rare gems. The value of any rare, uncut gem should equal the price of a stack as you typically receive one rare when prospecting an entire stack.

If the average price of all uncut, rare gems is above the average price of a stack of Ghost Iron Ore, sell all the gems at their market price and buy the ore. If the price dips below, then cut the gem for leveling or for alts, or wait until there’s an opportunity to sell.

The official PTR notes for the upcoming World of Warcraft patch 5.1 have been posted by Blizzard. I commented on patch 5.1’s changes in a previous post, but wanted to highlight a few other announcements now that we have confirmed details.

Scenarios

In a semi-hidden announcement, there will be a “Black Temple” Scenario. This is one of the things that I have wanted in the game for so long: the ability to experience raid content with a smaller group. I spent weeks farming old world raids and dungeons before my hiatus. I was completing tier sets left and right, getting achievements, and valuable loot for folks leveling up or stashing away Transmog gear.

There are no written details yet about this particular Scenario, but an image was put up on MMO Champion, along with other Scenario maps.

Black Temple Scenario Image from MMO Champion

General

Two new factions will be added for the Pandaren Campaign: “Operation: Shieldwall” for Alliance and “Dominance Offensive” for Horde. Players will be able to slay opposing faction NPCs to earn commissions that will upgrade their own faction’s base. This reminds me a lot of Halaa in Nagrand, which became abandoned fairly early on during The Burning Crusade.

Pet Battles

Battle Stones will be introduced to the game. These are bind-on-equip tokens that can be used to upgrade the quality of pets by individual pet or pet class. Battle Stones will be obtainable as a “drop” from a pet battle and from completing quests from pet trainers.

The in-game Pet Journal also gets a decent overhaul, allowing for the viewing of pet rarity level, the addition of advanced filtering options, and the ability to show where various pets are from. For example, you’ll be able to filter by a particular zone, and view all the pets you have and, more importantly, don’t have.

A couple of other interesting changes regarding pets and the Darkmoon Faire were announced. Pet Battle daily quests will be added to the Dark Moon Faire, rewarding players with a new pet, the Darkmoon Eye. Additionally, two new battle pets will be added to Darkmoon Island and can be captured and added to your Pet Journal.

Brawler’s Guild

More details about this super secret, underground brawling society have been revealed. Kind of. What we know is you will be able to fight NPCs in some way in some kind of PvE environment. To me, this is Pet Battles for folks that don’t want to play Pet Battles, or admit that they play and enjoy Pet Battles. As with most features in the game, rewards and achievements will be yours as you “level up” through the Brawler’s Guild. Most importantly, “If this is your first night at Brawler’s Guild, you have to fight.”

 

The most critical piece in a Holy Priest’s gear is the belt. Why? Because the belt holds up the Priest’s pants or skirt. Sometimes, Priests wear robes. In this case, the belt becomes more of an accessory, but you really can’t wear a robe without a belt. It would just look silly.

As you level your Holy Priest through the Mists of Pandaria, get a jump start on your foes by farming the auction house for the Repression Belt. This is a level 85 bind-on-equip item that will take you all the way to at least 87 if not 90. Yes, I know it has Hit, but you’re going to reforge it to Spirit because you’re a min-maxing fool.

Your pre-raid, best-in-slot belt (Klaxxi Lash of the Seeker) is going to come from your friends, The Klaxxi. If you’ve grown tired of them, then you’ll want to run yourself some Stormstout Brewery on Heroic mode for the Fermenting Belt.

Don’t deny yourself some PvP gear either! You know you’re a Tailor itching to make yourself some gear, so put your hands together and produce the Contender’s Satin Belt as soon as you hit 90. This will show those puggers that you mean business by wearing a PvP item in a heroic dungeon. Explain to them that you understand that it’s generally meant for PvP, but you’ve reforged the Mastery to Haste, and are taking advantage of the Intellect and Spirit stats on the item. Make it quick, though, before they kick you from the group.

ITEM LVL SOURCE SCORE
Klaxxi Lash of the Seeker 90 The Klaxxi Revered – 1,750 Valor 5,775
Fermenting Belt 90 Stormstout Brewery (Heroic) Yan-Zhu the Uncasked 4,249
Motherseed Cord 87 Overthrone (Quest) Dread Wastes 3,844
Contender’s Satin Belt 90 Crafted Tailoring 3,792
Tranquil Belt 90 World Drop BoE 3,788
Incineration Belt 90 Scholomance (Heroic) Darkmaster Gandling 3,754
Darkened Belt 90 World Drop BoE 3,618
Girdle of Endemic Anger 90 Temple of the Jade Serpent (Heroic) Lorewalker Stonestep 3,570
Cord of Bloody Evangelism 90 Just for Safekeeping, Of Course (Quest) Scarlet Halls (Heroic) 3,499
Repression Belt 85 World Drop BoE 3,378
Mistborne Waistband 88 Up in Flames (Quest) Townlong Steppes 3,130
Swampwalker Cord 88 Jung Duk (Quest) Townlong Steppes 3,084

Yesterday, I wrote about the great potential for making gold in World of Warcraft: Mists of Pandaria using the “ore shuffling” technique. Even though this was wildly successful for me in Cataclysm, I was hesitant to get into the market. After listening to others claim the viability of the process, I figured I would conduct a small experiment using actual values and compare them to the projections.

To begin the experiment, I bought 500 Ghost Iron Ore for a total of 2,770 gold from the Horde auction house on Earthen Ring (US). Using the spreadsheet provided by The Golden Crusade and values provided by The Undermine Journal, I expected a profit of 5,771 gold. Using actual values from prospecting and the auction house, I could expect to make 5,557 gold. That’s only a difference of 214 gold from the projections.

Yes, there were some variances, but nothing out of the ordinary. I would definitely recommend using the spreadsheet to give you a general idea of what kind of return on your investment you could expect by shuffling ore.

Here are some interesting points from this experiment:

So what’s next? If I craft Ornate Bands and Shadowfire Necklaces, I could make another 230 or so gold. However, for convenience’s sake, I will simply list all the raw gems and watch the Jewelcrafters that are trying to rush to 600 gobble them up.

I will report back with my sales to see if I was able to realize the 5500 gold profit. For now, this seems like a more than worthwhile market to enter, so long as the supply of ore remains high and I continue to bring my authenticator and spreadsheets with me wherever I go.

One of my favorite gold-making routines in Cataclysm was shuffling ore. Even if you consider yourself to be an average gold-maker in World of Warcraft, I’m sure you’ve heard of the ore shuffle. In Mists of Pandaria, the ore shuffle has returned, but with high volatility. However, there are tools out there for you to use to help you decide on whether or not it’s worth your while to participate in this gold-making scheme.

The basics of ore shuffling has been covered many times over on the Internet. If you are still not familiar with how it works, you basically use your Jewelcrafter to prospect various types of ore, and perform certain tasks with the prospected materials to turn a profit. These tasks can be as simple as crafting a rare gem, or constructing an item for disenchanting or selling on the auction house.

The Golden Crusade released an excellent guide that includes a spreadsheet that will help you determine whether or not it is profitable for you to shuffle your ore. The instructions are detailed enough, but you’ll need to create an account with the Undermine Journal before you can access the market data for the particular realm you are trying to retrieve data for.

One point to note: the market data that you download and import into the Excel spreadsheet is not used to calculate your profit. It is only there as a reference for you so that you can determine what amount you are comfortable paying for the various types of ore.

So guides on the Internet are great and all, but what about reality? The Golden Crusade outlined sample results when using 100 stacks of Ghost Iron Ore at 200 gold a stack. At a cost of 20K gold, a profit of 4.3K gold was made. Sounds awesome, right? Yeah! However, instead of using the spreadsheet to speculate and calculate, I’ll be using actual values from the Earthen Ring (US) Horde market.

Here are the prices I paid for the ore using actual cost and market prices:

PRICE QTY PPI DATE
115 20 5.75 10/8/2012
115 20 5.75 10/8/2012
115 20 5.75 10/8/2012
115 20 5.75 10/8/2012
115 20 5.75 10/8/2012
109 20 5.45 10/8/2012
109 20 5.45 10/8/2012
109 20 5.45 10/8/2012
109 20 5.45 10/8/2012
109 20 5.45 10/8/2012
110 20 5.5 10/8/2012
110 20 5.5 10/8/2012
110 20 5.5 10/8/2012
110 20 5.5 10/8/2012
110 20 5.5 10/8/2012
110 20 5.5 10/8/2012
110 20 5.5 10/8/2012
110 20 5.5 10/8/2012
110 20 5.5 10/8/2012
110 20 5.5 10/8/2012
110 20 5.5 10/8/2012
110 20 5.5 10/8/2012
110 20 5.5 10/8/2012
110 20 5.5 10/8/2012
110 20 5.5 10/8/2012

This works out to a total of 25 stacks (500 ore) at a total cost of 2,770 gold (at 5.54 gold per ore). The Undermine Journal reported a market price of 5.95 per ore on October 8, 2012. So, in theory, I already made 205 gold based on buying the ore below market price. If I used the spreadsheet, though, I have a potential profit of 5,771 gold. Hooray! Wait, what? That’s not how it works? Okay.

So now it’s time to prospect! I will report back on my ore prospecting yields this week and break down the actual materials gained from the ore and compare them to the spreadsheet.

The first major content update for the World of Warcraft expansion Mists of Pandaria will be available in the upcoming patch 5.1. According to Blizzard, patch 5.1 will be available on the test realms “soon” (as in “Blizzard Soon™”).

Here is an outline of the content features that will be made available in MoP 5.1:

Pandaria and the War of Conquest

New quest hubs will be placed throughout Pandaria, giving Horde and Alliance new faction-based daily quests. These quests will further engage players in the potential battle over who will ultimately control Pandaria.

While members of the Horde and the Alliance have been busy exploring the exotic continent of Pandaria, Garrosh and Varian have been gathering their forces in preparation for the struggle to exert the influence of the Horde and the Alliance over these long-lost lands. Players who have quested through Pandaria will find Horde and Alliance expeditions arriving in force on the shores of the unspoiled continent, bringing the tensions between these factions to the fore. New daily quest hubs and faction reputations will be available to adventurers eager to do their part in the brewing conflict.

Brawler’s Guild

WoW Fight Club!! This appears to be a hybrid PvE/PvP experience, offering players a chance to fight non-player “creatures” one-on-one. It could also be similar to what pet battles are for your pets… except this time you join the skirmish yourself.

Underground fighting rings have sprung up in Stormwind and Orgrimmar that will give brawlers a chance to earn bragging rights by testing their solo PvE mettle against some of the toughest creatures found in World of Warcraft. The first rule of brawls is you don’t talk about brawls. The second rule…

Pet Battles Improvements

The Pet Battle interface will see some changes in the upcoming 5.1 patch. One of the more interesting feature enhancements will be an option to upgrade the “rarity” of pets that you’ve captured.

Several UI and other improvements will be added to the Pet Battles system, including a way to upgrade the rarity of pets that you’ve captured.

Item Upgrades

Blizzard continues to try and find ways to reduce the number of items in the game. One new way will be providing players the option to “improve” their current gear using Valor Points. Similar to Enchanting, players will be able to permanently upgrade the item level and stats on their gear.

You will be able to spend Valor Points to improve the item level and quality of gear you already own.

The Quest Continues

Did someone say Legendaries? Yes, that’s right, additional quests and content will be added to the game that will grant players opportunities to experience epic storylines that end with Legendary-level rewards.

Wrathion is keenly interested in the conflict exploding between the factions on Pandaria’s southern shore. He’s sure to have additional tasks for players to complete as they continue their quest for Legendary gear.

Source: http://us.battle.net/wow/en/blog/7481208